# FX - Bug Repro

| FX Values                       | Notes | Examples |
| ------------------------------- | ----- | -------- |
| P\_fishtank\_glass\_test        |       |          |
| P\_fishtank\_test\_parent       |       |          |
| P\_refract                      |       |          |
| P\_warmup\_pause\_trails        |       |          |
| alpha1\_model\_bug              |       |          |
| alpha\_erode\_pop               |       |          |
| broken\_rope\_trail             |       |          |
| bug\_colorScale                 |       |          |
| bug\_graph\_scalar              |       |          |
| color\_scale\_flicker           |       |          |
| glass\_glow\_child              |       |          |
| mdl\_collision\_flicker         |       |          |
| mesh\_alpha\_erosion            |       |          |
| orientation\_control\_point     |       |          |
| shield\_wall\_fresnel\_bug      |       |          |
| sort\_ring                      |       |          |
| sort\_rise                      |       |          |
| sprite\_trail\_crash            |       |          |
| start\_alpha                    |       |          |
| subdivision\_count              |       |          |
| test\_graph\_scalar             |       |          |
| warm\_pause\_fire\_CH           |       |          |
| warm\_pause\_metal\_CH          |       |          |
| warm\_pause\_sparks\_CH         |       |          |
| warm\_pause\_trail\_CH          |       |          |
| wpn\_shelleject\_20mm\_fallback |       |          |
| yaw\_flip\_random               |       |          |
