# FX - Env

{% tabs %}
{% tab title="Elec FX DLC2" %}

| FX Values                          | Notes | Examples |
| ---------------------------------- | ----- | -------- |
| P\_bt\_dam\_steam\_burst           |       |          |
| P\_bt\_eye\_hatch\_front\_dlight   |       |          |
| P\_bt\_eye\_hatch\_open            |       |          |
| P\_bt\_eye\_hatch\_open\_linger    |       |          |
| P\_bt\_eye\_hatch\_open\_side      |       |          |
| P\_bt\_eye\_hatch\_side\_dlight    |       |          |
| P\_bt\_hatch\_core                 |       |          |
| P\_bt\_hatch\_steam\_burst         |       |          |
| P\_bt\_punch\_flash                |       |          |
| P\_bt\_punch\_flash\_2             |       |          |
| P\_sw\_bt\_punch\_back             |       |          |
| P\_sw\_bt\_shot\_back              |       |          |
| P\_sw\_bt\_smoke\_leak             |       |          |
| P\_sw\_introom\_core\_light        |       |          |
| P\_sw\_shdr\_rckt\_impact          |       |          |
| P\_sw\_shoulder\_rckt\_fire        |       |          |
| bt\_dam\_steam\_burst\_base        |       |          |
| bt\_eye\_hatch\_open\_linger       |       |          |
| bt\_eye\_hatch\_open\_puff         |       |          |
| bt\_eye\_hatch\_open\_puff\_linger |       |          |
| bt\_eye\_hatch\_open\_puff\_side   |       |          |
| bt\_hatch\_bright\_glow            |       |          |
| bt\_hatch\_core\_beams             |       |          |
| bt\_hatch\_core\_dlight\_main      |       |          |
| bt\_hatch\_core\_glow              |       |          |
| bt\_hatch\_dlight\_head            |       |          |
| bt\_hatch\_steam\_base\_L          |       |          |
| bt\_hatch\_steam\_base\_L\_end     |       |          |
| bt\_hatch\_steam\_base\_R          |       |          |
| bt\_hatch\_steam\_base\_R\_end     |       |          |
| bt\_hatch\_steam\_burst\_L         |       |          |
| bt\_hatch\_steam\_burst\_R         |       |          |
| sw\_bt\_punch\_body\_elec\_arc     |       |          |
| sw\_bt\_shot\_body\_elec           |       |          |
| sw\_bt\_shot\_body\_elec\_arc      |       |          |
| sw\_bt\_shot\_body\_glow\_chunk    |       |          |
| sw\_bt\_shot\_chunk                |       |          |
| sw\_bt\_smoke\_leak\_puff          |       |          |
| sw\_bt\_smoke\_leak\_rope          |       |          |
| sw\_bt\_smoke\_leak\_rope\_light   |       |          |
| sw\_rckt\_impact\_burst\_1         |       |          |
| sw\_rckt\_impact\_burst\_add       |       |          |
| sw\_rckt\_impact\_burst\_add\_2    |       |          |
| sw\_rckt\_impact\_dlight           |       |          |
| sw\_rckt\_impact\_fire             |       |          |
| sw\_rckt\_impact\_glow             |       |          |
| sw\_rckt\_impact\_spark\_1         |       |          |
| sw\_rckt\_impact\_spark\_2         |       |          |
| sw\_rckt\_impact\_spark\_3         |       |          |
| sw\_shdr\_rckt\_dlight             |       |          |
| sw\_shdr\_rckt\_muz\_base          |       |          |
| sw\_shdr\_rckt\_muz\_core          |       |          |
| sw\_shdr\_rckt\_muz\_dlight        |       |          |
| sw\_shdr\_rckt\_muz\_fire2         |       |          |
| sw\_shdr\_rckt\_proj\_beam         |       |          |
| {% endtab %}                       |       |          |

{% tab title="Elec FX R2" %}

| FX Values                        | Notes | Examples |
| -------------------------------- | ----- | -------- |
| P\_conduit\_elec\_light          |       |          |
| P\_conduit\_elec\_light\_med     |       |          |
| P\_elec\_conduit\_loop\_bot      |       |          |
| P\_elec\_conduit\_loop\_top      |       |          |
| P\_elec\_conduit\_loop\_top\_med |       |          |
| P\_elec\_wire\_hzrd              |       |          |
| conduit\_elec\_arcs\_1           |       |          |
| conduit\_elec\_light\_top        |       |          |
| conduit\_elec\_light\_top\_bak   |       |          |
| conduit\_elec\_light\_top\_med   |       |          |
| conduit\_elec\_trails\_1         |       |          |
| conduit\_elec\_trails\_rise      |       |          |
| hzrd\_elec\_arcs\_1              |       |          |
| hzrd\_elec\_dlight               |       |          |
| hzrd\_elec\_trails\_1            |       |          |
| hzrd\_elec\_trails\_2            |       |          |
| {% endtab %}                     |       |          |

{% tab title="Elec FX" %}

| FX Values                 | Notes | Examples |
| ------------------------- | ----- | -------- |
| P\_elec\_arc\_LG\_1       |       | N/A      |
| P\_elec\_arc\_loop\_1     |       |          |
| P\_elec\_arc\_loop\_LG\_1 |       |          |
| elec\_arc\_loop\_1\_RT    |       |          |
| elec\_arc\_loop\_LG\_2    |       |          |
| {% endtab %}              |       |          |

{% tab title="Elec Rope" %}

| FX Values                    | Notes | Examples |
| ---------------------------- | ----- | -------- |
| P\_elec\_rope\_hzrd          |       |          |
| P\_elec\_rope\_hzrd\_segment |       |          |
| elec\_rope\_hzrd\_flicker    |       |          |
| elec\_rope\_seg\_CH\_sprks   |       |          |
| elec\_rope\_seg\_arc         |       |          |
| elec\_rope\_seg\_flash\_P    |       |          |
| elec\_rope\_seg\_glow        |       |          |
| elec\_rope\_seg\_rnd         |       |          |
| {% endtab %}                 |       |          |
| {% endtabs %}                |       |          |
