# FX - HUD AR Impacts

| FX Values                      | Notes | Tracer | Projectile | Impact |   |
| ------------------------------ | ----- | ------ | ---------- | ------ | - |
| P\_ar\_impact\_pilot           |       |        |            |        |   |
| P\_ar\_impact\_pilot\_headshot |       |        |            |        |   |
| P\_ar\_impact\_pilot\_kill     |       |        |            |        |   |
| P\_ar\_sonar\_CP               |       |        |            |        |   |
| P\_ar\_sonar\_CP\_AMP          |       |        |            |        |   |
| P\_ar\_sonar\_exec             |       |        |            |        |   |
| ar\_FLARE\_core                |       |        |            |        |   |
| ar\_FLARE\_glow                |       |        |            |        |   |
| ar\_FLARE\_icon                |       |        |            |        |   |
| ar\_FLARE\_streak              |       |        |            |        |   |
| ar\_FLARE\_streak\_blur        |       |        |            |        |   |
| ar\_sonar\_exec\_beam\_1       |       |        |            |        |   |
| ar\_sonar\_exec\_beam\_2       |       |        |            |        |   |
| ar\_sonar\_exec\_glow          |       |        |            |        |   |
| ar\_sonar\_exec\_glow\_flash   |       |        |            |        |   |
| ar\_sonar\_exec\_mdl           |       |        |            |        |   |
| ar\_sonar\_exec\_pulse         |       |        |            |        |   |
| ar\_sonar\_exec\_refract       |       |        |            |        |   |
| ar\_sonar\_pulse               |       |        |            |        |   |
| ar\_sonar\_pulse\_AMP          |       |        |            |        |   |
