LogoLogo
English
LogoLogo
English
  • Titanfall 2 Modding Guide
  • Contact & Help
  • Contributing
  • Credits
  • Wiki 101 - How to start ?
    • Modding introduction
      • How to backup, extract & repack
      • How to setup a modding environment
      • Modding tools
        • How to use RSPNVPK
        • Source
          • Game Directory
          • BSP
            • BSPSource
            • BSP Viewer
            • BSP2MAP
            • BSPZIP
            • EntEd
            • Entspy
            • Map Analyst
            • PackBsp
            • Pakrat
            • VBSP_h4xed
            • VIDE
            • VMEX
            • WinBSPC
            • WinBSPZip
          • Hammer
            • Displacement Luxel Density
          • VTF & VMT
            • VTFEdit
            • Vtex
              • Vtex - Compile Parameters
              • Vtex - Troubleshooting
    • FAQ
  • Documentation
    • Textures
      • Valve Texture Format - VTF
        • Creating a Material
        • Creating Animated Particles
      • Valve Material Type - VMT
      • Texture & Colors
        • Color & Texture info
      • Shader
        • $basetexture
        • $color
        • $reflectivity
        • Material Flags
      • Albedo
      • Bump map
        • $bumpmap
        • $ssbump
      • Cube Mapping
      • Skybox Basics
        • 2D Skybox
      • Lightmap
      • Material Vector
      • MIP Mapping
      • Missing content
    • Scripts
      • KeyValues
        • Gameinfo.txt
        • WeaponConfig.txt
      • VScript
    • File Format
      • NUT & GNUT - Squirrel
      • PSD - Photoshop Document
      • TGA - Truevision Graphics Adapter
      • TXT - Text file
      • VPK - Valve Pak file
    • File Location
      • VPK list
      • Weapon
        • Weapon model
        • Weapon script
        • Weapon config
      • 3D Models
        • Model - Skyboxes
        • Pilot
          • Models - Pilot Ability
          • Models - Pilot Weapons
        • Titan
        • Model - Beacon
        • Model - Containers
        • Model - Fixtures
        • Model - imc_base
        • Model - Industrial
        • Model - kodai_live_fire
        • Model - NPC
        • Model - Frontier Defense
  • Modding
    • Weapons
      • Crosshair modding
        • Batch crosshair modding
        • Crosshair example
      • Weapon Positioning
      • Weapon FOV
      • Hipfire zoom
      • Special/Unique weapon mods
        • Charge Rifle - Arc Rifle
        • Charge rifle - Heat color
        • LSTAR - Heat color
    • Pilots
      • Models - Pilot class
    • Titans
      • Titan Domeshield
      • Northstar
        • Cable - Grapple & Tether Trap
        • Railgun - Heat color
        • Northstar - Gravity
        • Northstar - Thermite
      • Ronin
        • Sword block color
      • Legion
        • Power shot heat color
      • Ion
        • Splitter Rifle - Heat effect
        • Vortex shield color
    • Custom Skins
      • Formats
      • Installing
        • DDS Format (tool)
        • VTF Format (manual)
      • Making
      • Info
        • Getting a Model into Blender
        • 2D Wireframes
    • Maps
      • Maps - Skyboxes
      • Maps - Cube Map
      • War Games
        • Holographic wall color
    • User Interface
      • Text modding r1_language
      • In Game
        • Scoreboard colors
      • Menus
        • Pause Menu Blur
        • Menu Background
        • Network - Menus
        • Whats new and Spotlight
        • Settings
          • Controls
          • Key Bindings
    • Sounds
      • Killsound
      • Lobby music
    • Misc
      • FF ID Color change
      • Remove Sun Flares
      • Cable - Zipline
      • Marvin - Chest screen
      • Pulse Effect
      • Sonar Detected
      • Ticks - Model
      • Nessie- Frag Model
  • Script Values
    • Effect (FX)
    • FX
      • FX - Pilot
        • FX - Pilot Weapon
          • FX - Assault Rifle
          • FX - SMG
          • FX - LMG
          • FX - Sniper
          • FX - Shotgun
          • FX - Grenadier
          • FX - Secondary & Pistols
          • FX - Anti-Titan
          • FX - Arc Tool
        • FX - Pilot Ordnance
          • FX - Arc Trap
          • FX - Firestar
          • FX - Gravity Star
        • FX - Pilot Ability
      • FX - Titans
        • FX - Ion
        • FX - Tone
        • FX - Northstar
          • FX - Railgun
          • FX - Holo Railgun
          • FX - Viper
        • FX - Monarch
          • FX - Monarch Beam
        • FX - Ronin
        • FX - Scorch
          • FX - Thermite Launcher
          • FX - Meteor First
          • FX - Firewall
        • FX - Legion
      • FX - NPC & Turret
        • FX - NPC
          • FX - Drone
          • FX - Drone Cloak
          • FX - Drone Frag
          • FX - MRVN
          • FX - Mortar
          • FX - Holo Spectre
        • FX - Turret
      • FX - Misc & Unknown
        • FX - Holo Map
        • FX - Beacon
        • FX - Skybox
          • FX - Skybox 1K
          • FX - Skybox Carrier
          • FX - Skybox Creature
          • FX - Skybox Nuke
          • FX - Skybox Station Traffic
        • FX - Skyway
        • FX - Dev
          • FX - Bug Repro
        • FX - Droppod
        • FX - Scan
      • FX - Raw Data
        • FX - EMP
        • FX - Env
        • FX - Grenade
        • FX - Harvester
          • FX - Coop Harvester FX
        • FX - HUD
          • FX - HUD AR FX
          • FX - HUD AR Impacts
          • FX - HUD AR Lines
          • FX - HUD AR Ordinance
          • FX - HUD AR Pings
          • FX - HUD AR Titandroppoint
        • FX - Impact
          • FX - Impact FX EXP Cutom
        • FX - Light
        • FX - Orbital Strike
        • FX - Projectile Plasma
        • FX - Reload
        • FX - Shell Eject
        • FX - Smoke
        • FX - Tracers
        • FX - Weapon
          • FX - Arc Cannon
          • FX - Dragonbreath
          • FX - Flamethrower
          • FX - Malta Gun
          • FX - Triple Threat
    • Sound
      • Sound - Voiceline
      • Sound - Pilot
        • Pilot Weapon
          • Assault Rifle
          • SMG
          • LMG
          • Sniper
          • Shotgun
          • Grenadier
          • Secondary & Pistol
          • Anti-Titan
        • Pilot Ordnance
        • Pilot Ability
      • Sound - Titans
        • Sound - Ion
        • Sound - Tone
        • Sound - Northstar
        • Sound - Monarch
        • Sound - Ronin
        • Sound - Scorch
        • Sound - Legion
      • Sound - Drone & NPC
        • Sound - MegaTurret
      • Sound - Misc & Unknown
        • Sound - Arc Cannon
        • Sound - Arc Tool
        • Sound - Flamethrower
        • Sound - Triplethreat
    • UI & HUD
      • Menu
        • Loadscreen
        • Private match
        • Scoreboard
  • Mods
    • Plastic Mode
    • No-HUD Mod
  • Exporting Assets
    • Exporting Maps
    • Exporting using Legion
    • Exporting Models
  • Assets
    • Texture library
Powered by GitBook
On this page

Was this helpful?

  1. Script Values
  2. Sound
  3. Sound - Pilot
  4. Pilot Weapon

Secondary & Pistol

Pistols sound values, does include primary weapon pistols.

ID
Value
Note

30248

wpn_mozambique_projectile_burnout

30249

wpn_mozambique_projectile_crackle

Projectile sound

30250

wpn_mozambique_reload_cloth_fr00_1p

30251

wpn_mozambique_reload_cloth_fr22_1p

30252

wpn_mozambique_reload_cloth_fr35_1p

30253

wpn_mozambique_reload_cloth_fr57_1p

30254

wpn_mozambique_reload_mech_fr00_1p

30255

wpn_mozambique_reload_mech_fr22_1p

30256

wpn_mozambique_reload_mech_fr44_1p

30257

wpn_mozambique_reload_mech_fr59_1p

30258

wpn_mozambique_reload_tech_fr13_1p

30259

wpn_mozambique_reload_tech_fr30_1p

30260

wpn_mozambique_reload_tech_fr50_1p

ID
Value
Note

pistol_dryfire

wpn_pickup_Pistol_1P

22330

p2011_lowammo_shot1

22331

p2011_lowammo_shot2

22332

p2011_lowammo_shot3

22333

p2011_lowammo_shot4

22334

p2011_lowammo_shot5

28955

weapon_p2011_ads_in

28956

weapon_p2011_ads_out

28957

weapon_p2011_equip

28958

weapon_p2011_fire_1p

28959

weapon_p2011_fire_1p_intlg

28960

weapon_p2011_fire_1p_intmed

28961

weapon_p2011_fire_1p_intsm

28962

weapon_p2011_fire_3p

28963

weapon_p2011_fire_3p_enemy

28964

weapon_p2011_fire_3p_enemy_intlg

28965

weapon_p2011_fire_3p_enemy_intmed

28966

weapon_p2011_fire_3p_enemy_intsm

28967

weapon_p2011_fire_3p_enemy_OLD1

28968

weapon_p2011_fire_3p_int

28969

weapon_p2011_fire_3p_int_enemy

28970

weapon_p2011_fire_3p_intlg

28971

weapon_p2011_fire_3p_intmed

28972

weapon_p2011_fire_3p_intsm

28973

weapon_p2011_fire_3p_OLD1

28974

weapon_p2011_fire_firstshot_1p

28975

weapon_p2011_fire_firstshot_3p

28976

weapon_p2011_fire_npc

28977

weapon_p2011_fire_npc_intlg

28978

weapon_p2011_fire_npc_intmed

28979

weapon_p2011_fire_npc_intsm

28980

weapon_p2011_fire_secondshot_1p

28981

weapon_p2011_fire_secondshot_3p

28982

weapon_p2011_firesuppressed_1p

28983

weapon_p2011_firesuppressed_1p_intlg

28984

weapon_p2011_firesuppressed_1p_intmed

28985

weapon_p2011_firesuppressed_1p_intsm

28986

weapon_p2011_firesuppressed_3p

28987

weapon_p2011_firesuppressed_3p_enemy

28988

weapon_p2011_firesuppressed_3p_enemy_intlg

28989

weapon_p2011_firesuppressed_3p_enemy_intmed

28990

weapon_p2011_firesuppressed_3p_enemy_intsm

28991

weapon_p2011_firesuppressed_3p_intlg

28992

weapon_p2011_firesuppressed_3p_intmed

28993

weapon_p2011_firesuppressed_3p_intsm

28994

weapon_p2011_firesuppressed_3p_OLD

28995

weapon_p2011_raise

28996

weapon_p2011_reload_magin

28997

weapon_p2011_reload_magout

28998

weapon_p2011_reload_slidefront

28999

weapon_p2011_unequip

ID
Value
Note

23513

re45auto_lowammo_shot1

29282

weapon_re45auto_ads_in

29283

weapon_re45auto_ads_out

29284

weapon_re45auto_equip

29285

weapon_re45auto_fire_firstsuppressed_1p

29286

weapon_re45auto_fire_lastsuppressed_1p

29287

weapon_re45auto_fire_lastsuppressed_1p_int

29288

weapon_re45auto_fire_lastsuppressed_3p

29289

weapon_re45auto_fire_lastsuppressed_3p_BU

29290

weapon_re45auto_fire_lastsuppressed_3p_int

29291

weapon_re45auto_fire_loopsuppressed_1p

29292

weapon_re45auto_fire_loopsuppressed_3p

29293

weapon_re45auto_fire_loopsuppressed_3p_enemy

29294

weapon_re45auto_fire_loopsuppressed_3p_enemy_OLD

29295

weapon_re45auto_fire_secondsuppressed_1p

29296

weapon_re45auto_fire_secondsuppressed_1p_intlg

29297

weapon_re45auto_fire_secondsuppressed_1p_intmed

29298

weapon_re45auto_fire_secondsuppressed_1p_intsm

29299

weapon_re45auto_fire_secondsuppressed_3p

29300

weapon_re45auto_fire_secondsuppressed_3p_enemy

29301

weapon_re45auto_fire_secondsuppressed_3p_enemy_intlg

29302

weapon_re45auto_fire_secondsuppressed_3p_enemy_intmed

29303

weapon_re45auto_fire_secondsuppressed_3p_enemy_intsm

29304

weapon_re45auto_fire_secondsuppressed_3p_enemy_intsm_BU

29305

weapon_re45auto_fire_secondsuppressed_3p_enemy_OLD

29306

weapon_re45auto_fire_secondsuppressed_3p_intlg

29307

weapon_re45auto_fire_secondsuppressed_3p_intmed

29308

weapon_re45auto_fire_secondsuppressed_3p_intsm

29309

weapon_re45auto_fireloop_1p

29310

weapon_re45auto_fireloop_3p

29311

weapon_re45auto_fireloop_3p_BU1

29312

weapon_re45auto_fireloop_3p_enemy

29313

weapon_re45auto_fireloop_3p_enemy_BU1

29314

weapon_re45auto_fireloop_3p_enemy_OLD

29315

weapon_re45auto_fireloop_3p_OLD2

29316

weapon_re45auto_fireloop_npc

29317

weapon_re45auto_firstshot_1p

29318

weapon_re45auto_firstshot_1p_int

29319

weapon_re45auto_firstshot_3p

29320

weapon_re45auto_firstshot_3p_enemy

29321

weapon_re45auto_loop_3p_npc_a

29322

weapon_re45auto_loopend_1p

29323

weapon_re45auto_loopend_1p_int

29324

weapon_re45auto_loopend_3p

29325

weapon_re45auto_loopend_3p_enemy

29326

weapon_re45auto_loopend_3p_int

29327

weapon_re45auto_loopend_3p_int_enemy

29328

weapon_re45auto_raise

29329

weapon_re45auto_secondshot_1p

29330

weapon_re45auto_secondshot_1p_intlg

29331

weapon_re45auto_secondshot_1p_intmed

29332

weapon_re45auto_secondshot_1p_intsm

29333

weapon_re45auto_secondshot_3p

29334

weapon_re45auto_secondshot_3p_BU1

29335

weapon_re45auto_secondshot_3p_enemy

29336

weapon_re45auto_secondshot_3p_enemy_intlg

29337

weapon_re45auto_secondshot_3p_enemy_intlg_BU1

29338

weapon_re45auto_secondshot_3p_enemy_intlg_OLD2

29339

weapon_re45auto_secondshot_3p_enemy_intmed

29340

weapon_re45auto_secondshot_3p_enemy_intmed_BU1

29341

weapon_re45auto_secondshot_3p_enemy_intmed_OLD2

29342

weapon_re45auto_secondshot_3p_enemy_intsm

29343

weapon_re45auto_secondshot_3p_enemy_intsm_BU1

29344

weapon_re45auto_secondshot_3p_enemy_intsm_OLD2

29345

weapon_re45auto_secondshot_3p_int

29346

weapon_re45auto_secondshot_3p_intlg

29347

weapon_re45auto_secondshot_3p_intlg_OLD2

29348

weapon_re45auto_secondshot_3p_intmed

29349

weapon_re45auto_secondshot_3p_intmed_OLD2

29350

weapon_re45auto_secondshot_3p_intsm

29351

weapon_re45auto_secondshot_3p_intsm_OLD2

29352

weapon_re45auto_secondshot_3p_OLD2

29353

weapon_re45auto_secondshot_npc

29354

weapon_re45auto_secondshot_npc_intlg

29355

weapon_re45auto_secondshot_npc_intmed

29356

weapon_re45auto_secondshot_npc_intsm

29357

weapon_re45auto_secondshotv2_3p_enemy

29358

weapon_re45auto_shell

29359

weapon_re45auto_triggeroff

29360

weapon_re45auto_unequip

29272

weapon_re45_emptyreload_boltback

29273

weapon_re45_emptyreload_boltfront

29274

weapon_re45_emptyreload_handrest

29275

weapon_re45_emptyreload_maginsert

29276

weapon_re45_emptyreload_magpat

29277

weapon_re45_emptyreload_magpull

29278

weapon_re45_reload_handrest

29279

weapon_re45_reload_maginsert

29280

weapon_re45_reload_magpat

29281

weapon_re45_reload_magpull

ID
Value
Note

25872

smartpistol_lowammo_shot1

25873

smartpistol_lowammo_shot2

25874

smartpistol_lowammo_shot3

25875

smartpistol_lowammo_shot4

25876

smartpistol_lowammo_shot5

29467

weapon_smartpistol_ads_in

29468

weapon_smartpistol_ads_out

29469

weapon_smartpistol_equip

29470

weapon_smartpistol_fire_1p

29471

weapon_smartpistol_fire_1p_intlg

29472

weapon_smartpistol_fire_1p_intmed

29473

weapon_smartpistol_fire_1p_intsm

29474

weapon_smartpistol_fire_3p

29475

weapon_smartpistol_fire_3p_enemy

29476

weapon_smartpistol_fire_3p_enemy_intlg

29477

weapon_smartpistol_fire_3p_enemy_intmed

29478

weapon_smartpistol_fire_3p_enemy_intsm

29479

weapon_smartpistol_fire_3p_enemy_OLD1

29480

weapon_smartpistol_fire_3p_int

29481

weapon_smartpistol_fire_3p_int_enemy

29482

weapon_smartpistol_fire_3p_intlg

29483

weapon_smartpistol_fire_3p_intmed

29484

weapon_smartpistol_fire_3p_intsm

29485

weapon_smartpistol_fire_3p_OLD1

29486

weapon_smartpistol_firesuppressed_1p

29487

weapon_smartpistol_firesuppressed_1p_intlg

29488

weapon_smartpistol_firesuppressed_1p_intmed

29489

weapon_smartpistol_firesuppressed_1p_intsm

29490

weapon_smartpistol_firesuppressed_3p

29491

weapon_smartpistol_firesuppressed_3p_enemy

29492

weapon_smartpistol_firesuppressed_3p_enemy_intlg

29493

weapon_smartpistol_firesuppressed_3p_enemy_intmed

29494

weapon_smartpistol_firesuppressed_3p_enemy_intsm

29495

weapon_smartpistol_firesuppressed_3p_intlg

29496

weapon_smartpistol_firesuppressed_3p_intmed

29497

weapon_smartpistol_firesuppressed_3p_intsm

29498

weapon_smartpistol_magin

29499

weapon_smartpistol_magout

29500

weapon_smartpistol_pilotlocked

29501

weapon_smartpistol_raise

29502

weapon_smartpistol_raise_Skyway_BT

29503

weapon_smartpistol_slideback

29504

weapon_smartpistol_slidefront

29505

weapon_smartpistol_suppressedfire_3p_enemy_OLD

29506

weapon_smartpistol_suppressedfire_3p_enemy_OLD1

29507

weapon_smartpistol_suppressedfire_3p_OLD

29508

weapon_smartpistol_targetlockingloop

29509

weapon_smartpistol_unequip

21557

music_skyway_04_smartpistolrun

21559

music_skyway_06_smartpistolrun02

25849

skyway_scripted_smartpistolrun_ceiling_fall_fx

25850

skyway_scripted_smartpistolrun_UI_jumpkit_online_disappear

25851

skyway_scripted_smartpistolrun_UI_jumpkit_status

25852

skyway_scripted_smartpistolrun_yellow_spark

ID
Value
Note

29753

weapon_wingman_ads_in

29754

weapon_wingman_ads_out

29769

weapon_wingman_equip

29770

weapon_wingman_fire_1p

29771

weapon_wingman_fire_1p_intlg

29772

weapon_wingman_fire_1p_intmed

29773

weapon_wingman_fire_1p_intsm

29774

weapon_wingman_fire_3p

29775

weapon_wingman_fire_3p_enemy

29776

weapon_wingman_fire_3p_enemy_BU

29777

weapon_wingman_fire_3p_enemy_intlg

29778

weapon_wingman_fire_3p_enemy_intmed

29779

weapon_wingman_fire_3p_enemy_intsm

29780

weapon_wingman_fire_3p_enemy_OLD1

29781

weapon_wingman_fire_3p_int

29782

weapon_wingman_fire_3p_int_enemy

29783

weapon_wingman_fire_3p_intlg

29784

weapon_wingman_fire_3p_intmed

29785

weapon_wingman_fire_3p_intsm

29786

weapon_wingman_fire_3p_OLD1

29787

weapon_wingman_fire_npc

29788

weapon_wingman_fire_npc_intlg

29789

weapon_wingman_fire_npc_intmed

29790

weapon_wingman_fire_npc_intsm

29791

weapon_wingman_fire_supressed_3p

29792

weapon_wingman_fire_supressed_3p_emeny

29793

weapon_wingman_fire_supressed_3p_enemy_OLD

29794

weapon_wingman_firesuppressed_1p

29795

weapon_wingman_firesuppressed_1p_intlg

29796

weapon_wingman_firesuppressed_1p_intmed

29797

weapon_wingman_firesuppressed_1p_intsm

29798

weapon_wingman_firesuppressed_3p

29799

weapon_wingman_firesuppressed_3p_enemy

29800

weapon_wingman_firesuppressed_3p_enemy_intlg

29801

weapon_wingman_firesuppressed_3p_enemy_intmed

29802

weapon_wingman_firesuppressed_3p_enemy_intsm

29803

weapon_wingman_firesuppressed_3p_intlg

29804

weapon_wingman_firesuppressed_3p_intmed

29805

weapon_wingman_firesuppressed_3p_intsm

29806

weapon_wingman_raise

29807

weapon_wingman_unequip

30027

wingman_lowammo_shot1

30028

wingman_lowammo_shot2

30029

wingman_lowammo_shot3

30402

wpn_wingman_reload_close

30403

wpn_wingman_reload_eject

30404

wpn_wingman_reload_handgrab

30405

wpn_wingman_reload_insertmag

30406

wpn_wingman_reload_open

ID
Value
Note

29755

weapon_wingman_elite_fire_1p

29756

weapon_wingman_elite_fire_1p_intlg

29757

weapon_wingman_elite_fire_1p_intmed

29758

weapon_wingman_elite_fire_1p_intsm

29759

weapon_wingman_elite_fire_3p

29760

weapon_wingman_elite_fire_3p_enemy

29761

weapon_wingman_elite_fire_3p_enemy_intlg

29762

weapon_wingman_elite_fire_3p_enemy_intmed

29763

weapon_wingman_elite_fire_3p_enemy_intsm

29764

weapon_wingman_elite_fire_3p_intlg

29765

weapon_wingman_elite_fire_3p_intmed

29766

weapon_wingman_elite_fire_3p_intsm

29767

weapon_wingman_elite_ricochet_1p

29768

weapon_wingman_elite_ricochet_3p

PreviousGrenadierNextAnti-Titan

Last updated 5 years ago

Was this helpful?