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  • Titanfall 2 Modding Guide
  • Contact & Help
  • Contributing
  • Credits
  • Wiki 101 - How to start ?
    • Modding introduction
      • How to backup, extract & repack
      • How to setup a modding environment
      • Modding tools
        • How to use RSPNVPK
        • Source
          • Game Directory
          • BSP
            • BSPSource
            • BSP Viewer
            • BSP2MAP
            • BSPZIP
            • EntEd
            • Entspy
            • Map Analyst
            • PackBsp
            • Pakrat
            • VBSP_h4xed
            • VIDE
            • VMEX
            • WinBSPC
            • WinBSPZip
          • Hammer
            • Displacement Luxel Density
          • VTF & VMT
            • VTFEdit
            • Vtex
              • Vtex - Compile Parameters
              • Vtex - Troubleshooting
    • FAQ
  • Documentation
    • Textures
      • Valve Texture Format - VTF
        • Creating a Material
        • Creating Animated Particles
      • Valve Material Type - VMT
      • Texture & Colors
        • Color & Texture info
      • Shader
        • $basetexture
        • $color
        • $reflectivity
        • Material Flags
      • Albedo
      • Bump map
        • $bumpmap
        • $ssbump
      • Cube Mapping
      • Skybox Basics
        • 2D Skybox
      • Lightmap
      • Material Vector
      • MIP Mapping
      • Missing content
    • Scripts
      • KeyValues
        • Gameinfo.txt
        • WeaponConfig.txt
      • VScript
    • File Format
      • NUT & GNUT - Squirrel
      • PSD - Photoshop Document
      • TGA - Truevision Graphics Adapter
      • TXT - Text file
      • VPK - Valve Pak file
    • File Location
      • VPK list
      • Weapon
        • Weapon model
        • Weapon script
        • Weapon config
      • 3D Models
        • Model - Skyboxes
        • Pilot
          • Models - Pilot Ability
          • Models - Pilot Weapons
        • Titan
        • Model - Beacon
        • Model - Containers
        • Model - Fixtures
        • Model - imc_base
        • Model - Industrial
        • Model - kodai_live_fire
        • Model - NPC
        • Model - Frontier Defense
  • Modding
    • Weapons
      • Crosshair modding
        • Batch crosshair modding
        • Crosshair example
      • Weapon Positioning
      • Weapon FOV
      • Hipfire zoom
      • Special/Unique weapon mods
        • Charge Rifle - Arc Rifle
        • Charge rifle - Heat color
        • LSTAR - Heat color
    • Pilots
      • Models - Pilot class
    • Titans
      • Titan Domeshield
      • Northstar
        • Cable - Grapple & Tether Trap
        • Railgun - Heat color
        • Northstar - Gravity
        • Northstar - Thermite
      • Ronin
        • Sword block color
      • Legion
        • Power shot heat color
      • Ion
        • Splitter Rifle - Heat effect
        • Vortex shield color
    • Custom Skins
      • Formats
      • Installing
        • DDS Format (tool)
        • VTF Format (manual)
      • Making
      • Info
        • Getting a Model into Blender
        • 2D Wireframes
    • Maps
      • Maps - Skyboxes
      • Maps - Cube Map
      • War Games
        • Holographic wall color
    • User Interface
      • Text modding r1_language
      • In Game
        • Scoreboard colors
      • Menus
        • Pause Menu Blur
        • Menu Background
        • Network - Menus
        • Whats new and Spotlight
        • Settings
          • Controls
          • Key Bindings
    • Sounds
      • Killsound
      • Lobby music
    • Misc
      • FF ID Color change
      • Remove Sun Flares
      • Cable - Zipline
      • Marvin - Chest screen
      • Pulse Effect
      • Sonar Detected
      • Ticks - Model
      • Nessie- Frag Model
  • Script Values
    • Effect (FX)
    • FX
      • FX - Pilot
        • FX - Pilot Weapon
          • FX - Assault Rifle
          • FX - SMG
          • FX - LMG
          • FX - Sniper
          • FX - Shotgun
          • FX - Grenadier
          • FX - Secondary & Pistols
          • FX - Anti-Titan
          • FX - Arc Tool
        • FX - Pilot Ordnance
          • FX - Arc Trap
          • FX - Firestar
          • FX - Gravity Star
        • FX - Pilot Ability
      • FX - Titans
        • FX - Ion
        • FX - Tone
        • FX - Northstar
          • FX - Railgun
          • FX - Holo Railgun
          • FX - Viper
        • FX - Monarch
          • FX - Monarch Beam
        • FX - Ronin
        • FX - Scorch
          • FX - Thermite Launcher
          • FX - Meteor First
          • FX - Firewall
        • FX - Legion
      • FX - NPC & Turret
        • FX - NPC
          • FX - Drone
          • FX - Drone Cloak
          • FX - Drone Frag
          • FX - MRVN
          • FX - Mortar
          • FX - Holo Spectre
        • FX - Turret
      • FX - Misc & Unknown
        • FX - Holo Map
        • FX - Beacon
        • FX - Skybox
          • FX - Skybox 1K
          • FX - Skybox Carrier
          • FX - Skybox Creature
          • FX - Skybox Nuke
          • FX - Skybox Station Traffic
        • FX - Skyway
        • FX - Dev
          • FX - Bug Repro
        • FX - Droppod
        • FX - Scan
      • FX - Raw Data
        • FX - EMP
        • FX - Env
        • FX - Grenade
        • FX - Harvester
          • FX - Coop Harvester FX
        • FX - HUD
          • FX - HUD AR FX
          • FX - HUD AR Impacts
          • FX - HUD AR Lines
          • FX - HUD AR Ordinance
          • FX - HUD AR Pings
          • FX - HUD AR Titandroppoint
        • FX - Impact
          • FX - Impact FX EXP Cutom
        • FX - Light
        • FX - Orbital Strike
        • FX - Projectile Plasma
        • FX - Reload
        • FX - Shell Eject
        • FX - Smoke
        • FX - Tracers
        • FX - Weapon
          • FX - Arc Cannon
          • FX - Dragonbreath
          • FX - Flamethrower
          • FX - Malta Gun
          • FX - Triple Threat
    • Sound
      • Sound - Voiceline
      • Sound - Pilot
        • Pilot Weapon
          • Assault Rifle
          • SMG
          • LMG
          • Sniper
          • Shotgun
          • Grenadier
          • Secondary & Pistol
          • Anti-Titan
        • Pilot Ordnance
        • Pilot Ability
      • Sound - Titans
        • Sound - Ion
        • Sound - Tone
        • Sound - Northstar
        • Sound - Monarch
        • Sound - Ronin
        • Sound - Scorch
        • Sound - Legion
      • Sound - Drone & NPC
        • Sound - MegaTurret
      • Sound - Misc & Unknown
        • Sound - Arc Cannon
        • Sound - Arc Tool
        • Sound - Flamethrower
        • Sound - Triplethreat
    • UI & HUD
      • Menu
        • Loadscreen
        • Private match
        • Scoreboard
  • Mods
    • Plastic Mode
    • No-HUD Mod
  • Exporting Assets
    • Exporting Maps
    • Exporting using Legion
    • Exporting Models
  • Assets
    • Texture library
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  • How to ask for help

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Contact & Help

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Last updated 3 years ago

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Our community Discord server

NoSkill Community **** permanent & public link.

How to ask for help

We like helping other people through our Discord server. However, please know the difference between asking for help and asking for support. Do not take this help for granted, we are not chatbots nor are we being paid for this service.

Please respect other people's time when asking for help. When you ask your question, display the fact that you made some research by providing details, screenshots and videos if necessary. The more information you provide the easier it will be for other people to help you.

Don't ask for other people's VPKs or any other files. That is not asking for help. That's just being lazy.

Make sure to make your messages readable, use proper code block with syntax highlight if you share code, etc. This will help establish that you're not being a lazy sponge asking for spoon-feeding and wasting people's time. Better yet, display what you have learned from doing these things. We like answering questions for people who have demonstrated they can learn from the answers.

For modding help please use the #titanfall channel in our Discord server.

https://discord.gg/sEgmTKg
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