特效
用到的特效
行为设置
Target value | Note |
weapon | |
projectile | |
vortexWeapon |
触发行为
Trigger name | Note |
OnWeaponActivate | |
OnWeaponDeactivate | |
OnWeaponCustomActivityStart | |
OnWeaponPrimaryAttack | Attack player |
OnWeaponNpcPrimaryAttack | Attack NPC |
OnWeaponNpcPreAttack | Attack NPC |
OnWeaponBulletHit | Bullet hit |
OnWeaponVortexHitBullet | Bullet hit vortex |
OnWeaponVortexHitProjectile | Bullet hit vortex |
OnWeaponReadyToFire | Full charge ? |
OnWeaponChargeLevelIncreased | Charge increase |
OnWeaponChargeBegin | Charge start |
OnWeaponChargeEnd | Charge end |
OnWeaponSustainedDischargeBegin | Charge sustain start |
OnWeaponSustainedDischargeEnd | Charge sustain end |
OnWeaponReload | Reload |
OnWeaponCooldown | Cooldown |
OnWeaponStartZoomIn | ADS in |
OnWeaponStartZoomOut | ADS out |
OnClientAnimEvent | |
OnWeaponOwnerChanged | |
Ordnance related | |
OnWeaponAttemptOffhandSwitch | |
OnWeaponTossReleaseAnimEvent | |
OnWeaponTossPrep | |
OnWeaponNpcTossGrenade | |
OnWeaponTossCancel | Cancel |
Attachements
Weapon Attachements
Attachement value | Origin | Note |
light_large | Satchel | |
light_small | Satchel |
Precache
Precache value | Note |
PrecacheParticleSystem | |
PrecacheProjectileEntity | |
PrecacheImpactEffectTable | |
PrecacheHUDMaterial | |
PrecacheRes | |
PrecacheWeapon | |
PrecacheModel | |
PrecacheEffect | |
PrecacheMaterial | |
Minimap_PrecacheMaterial |
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