BSPSource

BSPSource is a VMEX-based map decompiler for the Sourcearrow-up-right engine. It converts BSParrow-up-right format files back into VMFarrow-up-right format maps that can be loaded into Hammerarrow-up-right. Support has been extended to newer Source games, such as <Counter-Strike: Global Offensive>arrow-up-right Counter-Strike: Global Offensivearrow-up-right, <Left 4 Dead 2>arrow-up-right Left 4 Dead 2arrow-up-right, and [Portal 2]arrow-up-right Portal 2arrow-up-right. Most of the bugs found in the latest release of VMEX have been fixed, and new features have been added.

Some of its features are:

  • Extracting embedded content (protected maps may cause errors)

  • BSP analysis

  • Support for processing multiple files at once

  • Convenient BSP file Drag & Drop

  • Much more!

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Note: Decompiling maps may not always result in accurate builds. Some properties, such as keyvalues and texture settings, may not match those of the original map. A common example (bug) are misplaced areaportalsarrow-up-right.

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