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  • Titanfall 2 Modding Guide
  • Contact & Help
  • Contributing
  • Credits
  • Wiki 101 - How to start ?
    • Modding introduction
      • How to backup, extract & repack
      • How to setup a modding environment
      • Modding tools
        • How to use RSPNVPK
        • Source
          • Game Directory
          • BSP
            • BSPSource
            • BSP Viewer
            • BSP2MAP
            • BSPZIP
            • EntEd
            • Entspy
            • Map Analyst
            • PackBsp
            • Pakrat
            • VBSP_h4xed
            • VIDE
            • VMEX
            • WinBSPC
            • WinBSPZip
          • Hammer
            • Displacement Luxel Density
          • VTF & VMT
            • VTFEdit
            • Vtex
              • Vtex - Compile Parameters
              • Vtex - Troubleshooting
    • FAQ
  • Documentation
    • Textures
      • Valve Texture Format - VTF
        • Creating a Material
        • Creating Animated Particles
      • Valve Material Type - VMT
      • Texture & Colors
        • Color & Texture info
      • Shader
        • $basetexture
        • $color
        • $reflectivity
        • Material Flags
      • Albedo
      • Bump map
        • $bumpmap
        • $ssbump
      • Cube Mapping
      • Skybox Basics
        • 2D Skybox
      • Lightmap
      • Material Vector
      • MIP Mapping
      • Missing content
    • Scripts
      • KeyValues
        • Gameinfo.txt
        • WeaponConfig.txt
      • VScript
    • File Format
      • NUT & GNUT - Squirrel
      • PSD - Photoshop Document
      • TGA - Truevision Graphics Adapter
      • TXT - Text file
      • VPK - Valve Pak file
    • File Location
      • VPK list
      • Weapon
        • Weapon model
        • Weapon script
        • Weapon config
      • 3D Models
        • Model - Skyboxes
        • Pilot
          • Models - Pilot Ability
          • Models - Pilot Weapons
        • Titan
        • Model - Beacon
        • Model - Containers
        • Model - Fixtures
        • Model - imc_base
        • Model - Industrial
        • Model - kodai_live_fire
        • Model - NPC
        • Model - Frontier Defense
  • Modding
    • Weapons
      • Crosshair modding
        • Batch crosshair modding
        • Crosshair example
      • Weapon Positioning
      • Weapon FOV
      • Hipfire zoom
      • Special/Unique weapon mods
        • Charge Rifle - Arc Rifle
        • Charge rifle - Heat color
        • LSTAR - Heat color
    • Pilots
      • Models - Pilot class
    • Titans
      • Titan Domeshield
      • Northstar
        • Cable - Grapple & Tether Trap
        • Railgun - Heat color
        • Northstar - Gravity
        • Northstar - Thermite
      • Ronin
        • Sword block color
      • Legion
        • Power shot heat color
      • Ion
        • Splitter Rifle - Heat effect
        • Vortex shield color
    • Custom Skins
      • Formats
      • Installing
        • DDS Format (tool)
        • VTF Format (manual)
      • Making
      • Info
        • Getting a Model into Blender
        • 2D Wireframes
    • Maps
      • Maps - Skyboxes
      • Maps - Cube Map
      • War Games
        • Holographic wall color
    • User Interface
      • Text modding r1_language
      • In Game
        • Scoreboard colors
      • Menus
        • Pause Menu Blur
        • Menu Background
        • Network - Menus
        • Whats new and Spotlight
        • Settings
          • Controls
          • Key Bindings
    • Sounds
      • Killsound
      • Lobby music
    • Misc
      • FF ID Color change
      • Remove Sun Flares
      • Cable - Zipline
      • Marvin - Chest screen
      • Pulse Effect
      • Sonar Detected
      • Ticks - Model
      • Nessie- Frag Model
  • Script Values
    • Effect (FX)
    • FX
      • FX - Pilot
        • FX - Pilot Weapon
          • FX - Assault Rifle
          • FX - SMG
          • FX - LMG
          • FX - Sniper
          • FX - Shotgun
          • FX - Grenadier
          • FX - Secondary & Pistols
          • FX - Anti-Titan
          • FX - Arc Tool
        • FX - Pilot Ordnance
          • FX - Arc Trap
          • FX - Firestar
          • FX - Gravity Star
        • FX - Pilot Ability
      • FX - Titans
        • FX - Ion
        • FX - Tone
        • FX - Northstar
          • FX - Railgun
          • FX - Holo Railgun
          • FX - Viper
        • FX - Monarch
          • FX - Monarch Beam
        • FX - Ronin
        • FX - Scorch
          • FX - Thermite Launcher
          • FX - Meteor First
          • FX - Firewall
        • FX - Legion
      • FX - NPC & Turret
        • FX - NPC
          • FX - Drone
          • FX - Drone Cloak
          • FX - Drone Frag
          • FX - MRVN
          • FX - Mortar
          • FX - Holo Spectre
        • FX - Turret
      • FX - Misc & Unknown
        • FX - Holo Map
        • FX - Beacon
        • FX - Skybox
          • FX - Skybox 1K
          • FX - Skybox Carrier
          • FX - Skybox Creature
          • FX - Skybox Nuke
          • FX - Skybox Station Traffic
        • FX - Skyway
        • FX - Dev
          • FX - Bug Repro
        • FX - Droppod
        • FX - Scan
      • FX - Raw Data
        • FX - EMP
        • FX - Env
        • FX - Grenade
        • FX - Harvester
          • FX - Coop Harvester FX
        • FX - HUD
          • FX - HUD AR FX
          • FX - HUD AR Impacts
          • FX - HUD AR Lines
          • FX - HUD AR Ordinance
          • FX - HUD AR Pings
          • FX - HUD AR Titandroppoint
        • FX - Impact
          • FX - Impact FX EXP Cutom
        • FX - Light
        • FX - Orbital Strike
        • FX - Projectile Plasma
        • FX - Reload
        • FX - Shell Eject
        • FX - Smoke
        • FX - Tracers
        • FX - Weapon
          • FX - Arc Cannon
          • FX - Dragonbreath
          • FX - Flamethrower
          • FX - Malta Gun
          • FX - Triple Threat
    • Sound
      • Sound - Voiceline
      • Sound - Pilot
        • Pilot Weapon
          • Assault Rifle
          • SMG
          • LMG
          • Sniper
          • Shotgun
          • Grenadier
          • Secondary & Pistol
          • Anti-Titan
        • Pilot Ordnance
        • Pilot Ability
      • Sound - Titans
        • Sound - Ion
        • Sound - Tone
        • Sound - Northstar
        • Sound - Monarch
        • Sound - Ronin
        • Sound - Scorch
        • Sound - Legion
      • Sound - Drone & NPC
        • Sound - MegaTurret
      • Sound - Misc & Unknown
        • Sound - Arc Cannon
        • Sound - Arc Tool
        • Sound - Flamethrower
        • Sound - Triplethreat
    • UI & HUD
      • Menu
        • Loadscreen
        • Private match
        • Scoreboard
  • Mods
    • Plastic Mode
    • No-HUD Mod
  • Exporting Assets
    • Exporting Maps
    • Exporting using Legion
    • Exporting Models
  • Assets
    • Texture library
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On this page
  • Installing DDS Skins with a tool and a premade skin.
  • Tools:
  • Titanfall2 SkinTool - DDS Skin tool
  • Titanfall2 DDS Tool - DDS Skin tool
  • Titanfall2 SkinTool - DDS Skin tool
  • Videos:
  • Resources for manual modding for DDS skins.
  • List of hex offsets by MrSteyk(via Wayback Machine):

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  1. Modding
  2. Custom Skins
  3. Installing

DDS Format (tool)

Installing DDS skins.

PreviousInstallingNextVTF Format (manual)

Last updated 1 year ago

Was this helpful?

Installing DDS Skins with a tool and a premade skin.

Before we do anything else, you want to create a backup of the file pc_stream.starpak. You can locate it in the game directory here: \Titanfall2\r2\paks\Win64. It is the biggest file in the folder, about 10GB. Make sure the backups are not in the game directory, maybe put it in on your desktop. This is where the skins are stored.

After you extract the skin tool, run the application: (note, you may have to run as administrator if it doesn't work)

First, you have to set the game path. Click Set and then SetGamePath. Locate Titanfall2.exe (or just the Titanfall2 application if you don't have extensions on.

Next, click the three dots on the right and select the zipped skin you downloaded

Click Import Skin and you're done!

If you don't see the skins in game (in game, not the menu), you may need to turn up your texture filtering to at least 8x

Tools:

Made by zxcPandora, Titanfall2 SkinTool is a Titanfall 2 and R5R tool with a UI to easily apply DDS skins that are formatted accordingly. This tool can apply weapon and pilot skins.

Made by greishuh/Gracious, Titanfall2 DDS Tool is a tool with cmd ui to more manually apply DDS weapon skins. Not recently updated.

Edited by Strykus, Titanfall2 SkinTool is a tool. This tool can apply Titan skins and Attachment skins.

Videos:

DirectExon's Info and Tutorials of Skin Installation.

headassbtw's Blender Tutorials of Custom Skin for the C.A.R.

Mauey's Newer Tutorial (below)

Mauey's Old Tutorial (may be obsolete) (below)

Resources for manual modding for DDS skins.

List of hex offsets by MrSteyk(via Wayback Machine):

Next you want to download the latest full release (c0.3.2 as of the writing of this guide) of Pandora's skin tool here: . Download SkinTool-User-ENG.zip

The final download is a skin from #custom-skins-collection in our , I'll use my own that I made a while ago. (Note: you don't need to extract the zip folder that has the skin)

- DDS Skin tool

- DDS Skin tool

- DDS Skin tool

https://github.com/zxcPandora/Titanfall2-SkinTool/releases
Discord
Titanfall2 SkinTool
Titanfall2 DDS Tool
Video using Gracious tool.
Titanfall2 SkinTool
https://web.archive.org/web/20210725135838/https://gist.githubusercontent.com/mrsteyk/f9f853d93139cd395c1a49ab24b17b3d/raw/fdae77196a8f861c03373b243573096bd88406c0/common.rpak.log
DirectXeon made this short video that covers the basics of installing
DirectXeon's video tutorial
headassbtw Custom skin in Blender Guide
Mauey Latest Tutorial. Tool assisted.
Mauey Outdated Tutorial. Manual.
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