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  • Titanfall 2 Modding Guide
  • Contact & Help
  • Contributing
  • Credits
  • Wiki 101 - How to start ?
    • Modding introduction
      • How to backup, extract & repack
      • How to setup a modding environment
      • Modding tools
        • How to use RSPNVPK
        • Source
          • Game Directory
          • BSP
            • BSPSource
            • BSP Viewer
            • BSP2MAP
            • BSPZIP
            • EntEd
            • Entspy
            • Map Analyst
            • PackBsp
            • Pakrat
            • VBSP_h4xed
            • VIDE
            • VMEX
            • WinBSPC
            • WinBSPZip
          • Hammer
            • Displacement Luxel Density
          • VTF & VMT
            • VTFEdit
            • Vtex
              • Vtex - Compile Parameters
              • Vtex - Troubleshooting
    • FAQ
  • Documentation
    • Textures
      • Valve Texture Format - VTF
        • Creating a Material
        • Creating Animated Particles
      • Valve Material Type - VMT
      • Texture & Colors
        • Color & Texture info
      • Shader
        • $basetexture
        • $color
        • $reflectivity
        • Material Flags
      • Albedo
      • Bump map
        • $bumpmap
        • $ssbump
      • Cube Mapping
      • Skybox Basics
        • 2D Skybox
      • Lightmap
      • Material Vector
      • MIP Mapping
      • Missing content
    • Scripts
      • KeyValues
        • Gameinfo.txt
        • WeaponConfig.txt
      • VScript
    • File Format
      • NUT & GNUT - Squirrel
      • PSD - Photoshop Document
      • TGA - Truevision Graphics Adapter
      • TXT - Text file
      • VPK - Valve Pak file
    • File Location
      • VPK list
      • Weapon
        • Weapon model
        • Weapon script
        • Weapon config
      • 3D Models
        • Model - Skyboxes
        • Pilot
          • Models - Pilot Ability
          • Models - Pilot Weapons
        • Titan
        • Model - Beacon
        • Model - Containers
        • Model - Fixtures
        • Model - imc_base
        • Model - Industrial
        • Model - kodai_live_fire
        • Model - NPC
        • Model - Frontier Defense
  • Modding
    • Weapons
      • Crosshair modding
        • Batch crosshair modding
        • Crosshair example
      • Weapon Positioning
      • Weapon FOV
      • Hipfire zoom
      • Special/Unique weapon mods
        • Charge Rifle - Arc Rifle
        • Charge rifle - Heat color
        • LSTAR - Heat color
    • Pilots
      • Models - Pilot class
    • Titans
      • Titan Domeshield
      • Northstar
        • Cable - Grapple & Tether Trap
        • Railgun - Heat color
        • Northstar - Gravity
        • Northstar - Thermite
      • Ronin
        • Sword block color
      • Legion
        • Power shot heat color
      • Ion
        • Splitter Rifle - Heat effect
        • Vortex shield color
    • Custom Skins
      • Formats
      • Installing
        • DDS Format (tool)
        • VTF Format (manual)
      • Making
      • Info
        • Getting a Model into Blender
        • 2D Wireframes
    • Maps
      • Maps - Skyboxes
      • Maps - Cube Map
      • War Games
        • Holographic wall color
    • User Interface
      • Text modding r1_language
      • In Game
        • Scoreboard colors
      • Menus
        • Pause Menu Blur
        • Menu Background
        • Network - Menus
        • Whats new and Spotlight
        • Settings
          • Controls
          • Key Bindings
    • Sounds
      • Killsound
      • Lobby music
    • Misc
      • FF ID Color change
      • Remove Sun Flares
      • Cable - Zipline
      • Marvin - Chest screen
      • Pulse Effect
      • Sonar Detected
      • Ticks - Model
      • Nessie- Frag Model
  • Script Values
    • Effect (FX)
    • FX
      • FX - Pilot
        • FX - Pilot Weapon
          • FX - Assault Rifle
          • FX - SMG
          • FX - LMG
          • FX - Sniper
          • FX - Shotgun
          • FX - Grenadier
          • FX - Secondary & Pistols
          • FX - Anti-Titan
          • FX - Arc Tool
        • FX - Pilot Ordnance
          • FX - Arc Trap
          • FX - Firestar
          • FX - Gravity Star
        • FX - Pilot Ability
      • FX - Titans
        • FX - Ion
        • FX - Tone
        • FX - Northstar
          • FX - Railgun
          • FX - Holo Railgun
          • FX - Viper
        • FX - Monarch
          • FX - Monarch Beam
        • FX - Ronin
        • FX - Scorch
          • FX - Thermite Launcher
          • FX - Meteor First
          • FX - Firewall
        • FX - Legion
      • FX - NPC & Turret
        • FX - NPC
          • FX - Drone
          • FX - Drone Cloak
          • FX - Drone Frag
          • FX - MRVN
          • FX - Mortar
          • FX - Holo Spectre
        • FX - Turret
      • FX - Misc & Unknown
        • FX - Holo Map
        • FX - Beacon
        • FX - Skybox
          • FX - Skybox 1K
          • FX - Skybox Carrier
          • FX - Skybox Creature
          • FX - Skybox Nuke
          • FX - Skybox Station Traffic
        • FX - Skyway
        • FX - Dev
          • FX - Bug Repro
        • FX - Droppod
        • FX - Scan
      • FX - Raw Data
        • FX - EMP
        • FX - Env
        • FX - Grenade
        • FX - Harvester
          • FX - Coop Harvester FX
        • FX - HUD
          • FX - HUD AR FX
          • FX - HUD AR Impacts
          • FX - HUD AR Lines
          • FX - HUD AR Ordinance
          • FX - HUD AR Pings
          • FX - HUD AR Titandroppoint
        • FX - Impact
          • FX - Impact FX EXP Cutom
        • FX - Light
        • FX - Orbital Strike
        • FX - Projectile Plasma
        • FX - Reload
        • FX - Shell Eject
        • FX - Smoke
        • FX - Tracers
        • FX - Weapon
          • FX - Arc Cannon
          • FX - Dragonbreath
          • FX - Flamethrower
          • FX - Malta Gun
          • FX - Triple Threat
    • Sound
      • Sound - Voiceline
      • Sound - Pilot
        • Pilot Weapon
          • Assault Rifle
          • SMG
          • LMG
          • Sniper
          • Shotgun
          • Grenadier
          • Secondary & Pistol
          • Anti-Titan
        • Pilot Ordnance
        • Pilot Ability
      • Sound - Titans
        • Sound - Ion
        • Sound - Tone
        • Sound - Northstar
        • Sound - Monarch
        • Sound - Ronin
        • Sound - Scorch
        • Sound - Legion
      • Sound - Drone & NPC
        • Sound - MegaTurret
      • Sound - Misc & Unknown
        • Sound - Arc Cannon
        • Sound - Arc Tool
        • Sound - Flamethrower
        • Sound - Triplethreat
    • UI & HUD
      • Menu
        • Loadscreen
        • Private match
        • Scoreboard
  • Mods
    • Plastic Mode
    • No-HUD Mod
  • Exporting Assets
    • Exporting Maps
    • Exporting using Legion
    • Exporting Models
  • Assets
    • Texture library
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On this page
  • Possibilities?
  • List of to do/get to make a skin:
  • Community Tools:
  • Community Wiki's
  • Websites:
  • Apps:
  • Useful Pages:
  • Getting 2D Wireframe:
  • Acquiring 2D Textures:
  • Acquiring models:
  • Naming Tables:
  • Videos:

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  1. Modding
  2. Custom Skins

Info

Custom Skin Info and resources.

PreviousMakingNextGetting a Model into Blender

Last updated 1 year ago

Was this helpful?

Possibilities?

Below is a page where you can find the kind's of skins you can make. Don't be shy to make something new.

List of to do/get to make a skin:

  • .mdl file of choice edited and converted to .smd (or of choice) for editing application.

  • Editing application; Image editing software, 3D workspace; Blender, Substance Painter.

  • Creativity. Images or videos to draw inspiration or to implement.

Community Tools:

Strykus/Avalar's Skin Tool:

zxcPandora's Skin Tool:

Community Wiki's

Bigspice, E3VL, Strykus:

Websites:

Coolors is a color palette generator with many options to find what you need.

You can pick specific pixels and its the easiest when uploading my own images to rip colors from.

Apps:

"Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline."

"Adobe photoshop is a image editing and photo retouching application."

"Substance painter is a specialized texturing tool which utilizes a procedural Physically Based Rendering (PBR) workflow."

"PureRef is a stand-alone program for Windows, Mac and Linux that keeps track of your images.

"AutoHotkey is a free, open-source scripting language for Windows that allows users to easily create small to complex scripts for all kinds of tasks such as: form fillers, auto-clicking, macros, etc."

Numpad1::send {ctrl down}{s down}{ctrl up}{s up}
Numpad3::send {alt down}{r down}{alt up}{r up}
Numpad2::send {ctrl down}{z down}{ctrl up}{z up}
]::Suspend
\::ExitApp
  • Numpad1: Saves (CTRL+S)

  • Numpad2: Undo (CTRL+Z)

  • Numpad3: Reloads images in Blender with NodeWrangler (ALT+R)

Useful Pages:

Getting 2D Wireframe:

Wireframes are a 2D cover to help with organization, detail, shape, size, and accuracy of your skin. Learn how with the page link below.

Acquiring 2D Textures:

Base textures from the game to help with color, shape, and organization for 2D skin creation. Learn how to export the base textures here:

Acquiring models:

We already have a good wiki page for exporting models. Found below.

Below page could also help with exporting with legion.

Naming Tables:

Pilot Model
Pilot In-game

geist

Grapple

ged

Phase Shift

drex

Cloak

jester

Stim

roog

A-Wall

reaper

Pulse Blade

stalker

Holo Pilot

Titan Model
Titan In-game

deadbolt

Legion

locust

Ronin

raptor

Northstar

ajax

Ion

wraith

Tone

ogre

Scorch

vanguard

Monarch

Optic
Optic In-game

hcog2

Hcog

acgs_sight

Acog

aog_sigh

Aog

holo_reflex_sight_magnifier

Holo Relex

pro_screen

Pro Screen

dcom

Default Sniper Scope

talon_optic

Sniper Scope 4x

suppressors

Suppressor

charge_rifle_optic

Threat Scope

long_range_optic_wonyeon

Threat Scope Sniper

Videos:

- "the super fast color scheme generator"

- "HEX Color Picker"

- "online graphic designer" (free website)

- "Online Photo Editor" (free website)

**** - "Blender's mission is to bring the best 3D technology as tools in the hands of artists, for all platforms, everywhere in the world, free and open source forever." (free, app)

**** - "The world is your canvas, so grab inspiration from all around you and have fun experimenting." (paid, app)

- "Substance becomes Adobe Substance" (paid, app)

- "GNU Image Manipulation Program" (free, app)

" GIMP is a cross-platform image editor available for GNU/Linux, OS X, Windows and more operating systems. It is , you can change its and your changes."

- "Professional Image Editing Software" (paid, 50$ each)

and offers trials, and offers their software at $50 USD per app. I have seen extended trials(3 months) and deals for $25 USD per app. I enjoy this software for being capable and affordable, although I haven't found an add-on for real-time support in Blender.

**** - "All your reference images in one place."

- "The ultimate automation scripting language for Windows"

AutoHotkey is used by many to create custom keybind macro. Usually using a numpad as the macro start key. Find their website and info at . As coding goes, there is many ways to code macros. Personally i use the code below to refresh Photoshop file to update the skin in Blender;

Formats
https://github.com/Strykus/Titanfall2-SkinTool
https://github.com/zxcPandora/Titanfall2-SkinTool
https://github.com/BigSpice/TitanFall_2_Weapon_Skin_Modding
Coolors
Color Picker online
Pixlr.com
Photopea
Blender
Adobe Photoshop
Substance Painter
GIMP
free software
source code
distribute
Affinity
Affinity Photo
Affinity Designer
Pureref
Autohotkey
by clicking these words
2D Wireframes
Exporting using Legion
Exporting Models
Exporting using Legion
40 minute video hosted on Youtube about Apex Legends Blender tutorial.
17 minute video hosted on Youtube about Titanfall2 custom skins.
10 minute video hosted on YouTube. headass's full process of making a custom skin using blender.