Scoreboard colors
Preparation
In this guide you will have to edit text. Simply use a text editor for that such as Atom, NotePad++, VIM or one that you prefer.
Locate your game folder and find this folder if you are on Origin:
Origin Games\Titanfall2\vpk\
Or this folder if you are on Steam:
Steam\steamapps\common\Titanfall2\vpk\
Copy these files and paste them in a backup folder somewhere else:
englishclient_frontend.bsp.pak000_dir.vpk
client_frontend.bsp.pak000_000.vpk
For the next step you'll need the Titanfall VPK Tool, a program which allows you to open and repack Titanfall VPK files.
Unpacking
Now that these files have been backed up, navigate to your game folder and open this file:
Origin Games\Titanfall2\vpk\englishclient_frontend.bsp.pak000_dir.vpk
How to extract VPK files properly?
Editing
To edit the colors, go to this location:
\englishclient_frontend.bsp.pak000_dir.vpk\scripts\vscripts\
All colors on the scoreboard are stored in one file, sh_consts.gnut
. The file is quite large, so it's recommended to navigate through it using the search (ctrl+F) function.
Colors of individual elements are stored as a vector variable which is made out of 3 integer variables that accept the values from 0 to 255; each of the integers corresponds to a certain amount of one of the basic rgb colors (red, green or blue). In simpler terms, you'll be changing the color by changing the amount of red, green and blue it has; 0 means no color at all (black) and 255 means the maximum.
Texture & ColorsEnemy's color
Lines: 255, 256 and 257; 1st line corresponds to red, 2nd to green, 3rd to blue
Example, values used were R=200 G=0 B=0:
Team's color
Lines: 250, 251 and 252; 1st line corresponds to red, 2nd to green, 3rd to blue
Example, values used were R=0 G=255 B=50:
Party's color
Lines: 265, 266 and 267; 1st line corresponds to red, 2nd to green, 3rd to blue
Example, values used were R=255 G=111 B=0:
Your name's color
Lines: 260, 261 and 262; 1st line corresponds to red, 2nd to green, 3rd to blue
Example, values used were R=255 G=50 B=255:
Repacking
After following this guide, rename:
pak000_000.vpk
toclient_frontend.bsp.pak000_000.vpk
pak000_dir.vpk
toenglishclient_frontend.bsp.pak000_dir.vpk
Then place both of the renamed files back into your game's vpk folder. After starting the game you should be able to see the changes you've made.
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