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  • Titanfall 2 Modding Guide
  • Contact & Help
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  • Credits
  • Wiki 101 - How to start ?
    • Modding introduction
      • How to backup, extract & repack
      • How to setup a modding environment
      • Modding tools
        • How to use RSPNVPK
        • Source
          • Game Directory
          • BSP
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              • Vtex - Compile Parameters
              • Vtex - Troubleshooting
    • FAQ
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    • Textures
      • Valve Texture Format - VTF
        • Creating a Material
        • Creating Animated Particles
      • Valve Material Type - VMT
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        • Color & Texture info
      • Shader
        • $basetexture
        • $color
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        • $bumpmap
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      • Cube Mapping
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      • Missing content
    • Scripts
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        • Gameinfo.txt
        • WeaponConfig.txt
      • VScript
    • File Format
      • NUT & GNUT - Squirrel
      • PSD - Photoshop Document
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      • TXT - Text file
      • VPK - Valve Pak file
    • File Location
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      • Weapon
        • Weapon model
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      • 3D Models
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        • Model - imc_base
        • Model - Industrial
        • Model - kodai_live_fire
        • Model - NPC
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  • Modding
    • Weapons
      • Crosshair modding
        • Batch crosshair modding
        • Crosshair example
      • Weapon Positioning
      • Weapon FOV
      • Hipfire zoom
      • Special/Unique weapon mods
        • Charge Rifle - Arc Rifle
        • Charge rifle - Heat color
        • LSTAR - Heat color
    • Pilots
      • Models - Pilot class
    • Titans
      • Titan Domeshield
      • Northstar
        • Cable - Grapple & Tether Trap
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      • Legion
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    • Custom Skins
      • Formats
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        • VTF Format (manual)
      • Making
      • Info
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        • 2D Wireframes
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      • Maps - Skyboxes
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      • War Games
        • Holographic wall color
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      • Text modding r1_language
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      • FF ID Color change
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  • Script Values
    • Effect (FX)
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        • FX - Pilot Ordnance
          • FX - Arc Trap
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          • FX - Gravity Star
        • FX - Pilot Ability
      • FX - Titans
        • FX - Ion
        • FX - Tone
        • FX - Northstar
          • FX - Railgun
          • FX - Holo Railgun
          • FX - Viper
        • FX - Monarch
          • FX - Monarch Beam
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        • FX - Scorch
          • FX - Thermite Launcher
          • FX - Meteor First
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        • FX - Legion
      • FX - NPC & Turret
        • FX - NPC
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          • FX - Drone Cloak
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      • FX - Misc & Unknown
        • FX - Holo Map
        • FX - Beacon
        • FX - Skybox
          • FX - Skybox 1K
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        • FX - Skyway
        • FX - Dev
          • FX - Bug Repro
        • FX - Droppod
        • FX - Scan
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        • FX - EMP
        • FX - Env
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        • FX - Harvester
          • FX - Coop Harvester FX
        • FX - HUD
          • FX - HUD AR FX
          • FX - HUD AR Impacts
          • FX - HUD AR Lines
          • FX - HUD AR Ordinance
          • FX - HUD AR Pings
          • FX - HUD AR Titandroppoint
        • FX - Impact
          • FX - Impact FX EXP Cutom
        • FX - Light
        • FX - Orbital Strike
        • FX - Projectile Plasma
        • FX - Reload
        • FX - Shell Eject
        • FX - Smoke
        • FX - Tracers
        • FX - Weapon
          • FX - Arc Cannon
          • FX - Dragonbreath
          • FX - Flamethrower
          • FX - Malta Gun
          • FX - Triple Threat
    • Sound
      • Sound - Voiceline
      • Sound - Pilot
        • Pilot Weapon
          • Assault Rifle
          • SMG
          • LMG
          • Sniper
          • Shotgun
          • Grenadier
          • Secondary & Pistol
          • Anti-Titan
        • Pilot Ordnance
        • Pilot Ability
      • Sound - Titans
        • Sound - Ion
        • Sound - Tone
        • Sound - Northstar
        • Sound - Monarch
        • Sound - Ronin
        • Sound - Scorch
        • Sound - Legion
      • Sound - Drone & NPC
        • Sound - MegaTurret
      • Sound - Misc & Unknown
        • Sound - Arc Cannon
        • Sound - Arc Tool
        • Sound - Flamethrower
        • Sound - Triplethreat
    • UI & HUD
      • Menu
        • Loadscreen
        • Private match
        • Scoreboard
  • Mods
    • Plastic Mode
    • No-HUD Mod
  • Exporting Assets
    • Exporting Maps
    • Exporting using Legion
    • Exporting Models
  • Assets
    • Texture library
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On this page
  • Prerequisites
  • Guide
  • Step 1. Isolation of files you'd like to modify
  • Step 2. Open TextCrawler, and configure settings.
  • Step 3. Verify settings are working correctly
  • Step 4. Batch change your configs
  • Step 5. Clean up folders and configs
  • Footnotes

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  1. Modding
  2. Weapons
  3. Crosshair modding

Batch crosshair modding

How to change pretty much all of your weapons to the same crosshair at once.

PreviousCrosshair moddingNextCrosshair example

Last updated 5 years ago

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Prerequisites

This guide requires that you understand the basics outlined in Modding introduction, How to backup, extract & repack, and Modding tools. If you do not understand these concepts, please click below.

This guide also requires that you download a program called TextCrawler 3. Download link can be found . Any other application capable of making batch modifications based on regular expressions will also work. Other required tools can be found on the tools page.

This guide is for Windows 10, and we will not provide extended support for other operating systems. Sorry.

Guide

Step 1. Isolation of files you'd like to modify

Create a folder for yourself to perform these edits within, mine is called CrosshairMods. Place the config files for weapons you'd like to modify. We don't recommend setting titan weapons to all the same, as most of these have alternate states and etc not friendly to static, stock crosshairs. Once this folder is created and it contains your config files move on to the next step.

Step 2. Open TextCrawler, and configure settings.

This step consists of 5 parts, listed below.

  1. Slap the path to that folder containing configs you made before into this box

  2. Select the "Regular Expression" tab.

  3. Change the "Rex Ex:" box to ui/crosshair_\w+ this filters for all strings beginning with ui/crosshair_ and stops the selection at the end of the "word" (section of text with no spaces)

  4. Set the "Replace:" box to the full id of the crosshair you would like to make your base.

  5. Click "Find"

Step 3. Verify settings are working correctly

If all is done correctly, you should see a list of your configs appear with the crosshair settings within them highlighted. Make sure that all of your configs have the "Matches" column value of 1. If this is not the case you will have to manually modify as these configs have multiple overlaid crosshairs.

Step 4. Batch change your configs

If all is to your satisfaction, click the "Replace" button, and confirm your choice in the popup.

Step 5. Clean up folders and configs

Open up a config, and verify that the change has gone through, and delete all the .bak files created during your edit. Once finished, move all of your configs back into your scripts/weapons folder and repack.

Footnotes

If you screw something up by improperly using this program, your fault, not ours. If something in this guide is incorrect, message us on discord by tagging @Frontier Militia

Titanfall 2 Modding Guide
Modding introduction
here
Modding tools