Material Flags
Material $flags and $flags2 parameters control how the material is rendered.
Material $flags
and $flags2
parameters control how the material is rendered. $flag
can be changed in real-time to allow changes in rendering, but $flags2
is read-only and assists the engine or other code in using the material correctly. Enumerations found in https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/materialsystem/imaterial.h
The flags can also be set via the .vmt Example:
$flags
$flags can contain the following flags:
$flags2
$flags2 can contain the following flags:
Last updated