$basetexture
$basetexture is a material shader parameter available in all Source games. It defines an albedo texture. It is very rare for a material not to use this parameter and some shaders will load a default t
$basetexture
VMT syntax
$basetexture <texture without extension, relative to <game>\materials\>LightmappedGeneric
{
$basetexture brick\brickwall031b
}Additional parameters
$basetexture2
Source & reference
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