VIDE

The Valve Integrated Development Environment (commonly referred to by its acronym VIDE) is a third party freeware software distribution used by Source developers.

The Valve Integrated Development Environment (commonly referred to by its acronym VIDE) is a third party freeware software distribution used by Source developers. It is commonly used by mapmakers to pack custom content (textures, modelsarrow-up-right, soundscapesarrow-up-right) into their levels.

Any and all custom content must be packed into the level with VIDE; otherwise, external users of your map will see missing content textures in place of the custom textures only you see on your end.

Features

  • Hammer Splitter Editor

  • Package Viewer (equivalent to GCFScapearrow-up-right)

  • Particle Editor

  • VBSP Editor

  • VMT Editor

  • Mass VMT Editor

  • VTF Editor (equivalent to VTFEdit)

  • Mass VTF Editor

  • BSP Info

  • Entity Lump Editor (equivalent to Entspy)

  • Pakfile Lump Editor (equivalent to Pakratarrow-up-right)

Change Log

Version 0.45b -- February 27, 2013

  • Pakfile Lump Editor

    • Fixed: Incorrect gib model paths

    • Fixed: Certain version 21 BSPs saved with an incorrect version identifier

    • Fixed: Incomplete scan of pre-packed content

    • Changed: Scanning of packed materials is now enabled by default

  • Package Viewer

    • Added: Basic VPK version 2 support

Version 0.45a -- December 25, 2012

  • VIDE

    • Added: VTF Editor

    • Added: Mass VTF Editor

    • Fixed: File dialogs now remember last directory

    • Added: Single instance limitation

    • Added: Open file by argument

  • VBSP Editor

    • Fixed: Infinite loop when setting texture dimension

    • Fixed: Texture dimension default read from invalid prop on load

    • Fixed: Incorrect renaming of all tree items

    • Fixed: Swaped items are now saved in the correct order

  • Package Viewer

    • Fixed: Error when reading data from single digit VPK archive segments

Version 0.38a -- January 9, 2012

  • VIDE

    • Added: Package Viewer

  • Entity Lump Editor

    • Fixed: Lump written to Output window instead of BSP or LMP

    • Fixed: Crashing when importing VMF with entity connections

    • Fixed: Similarily named keyvalues overwriting each other

    • Removed: Brush entities loaded/saved from/to VMF

    • Added: Search option to invert results

    • Added: Option to ignore importing of hidden VMF entities

  • Hammer Splitter Editor

    • Fixed: Distance fields now set value upon losing focus

    • Fixed: Disabled editing of unreadable registry entries

  • Mass VMT Editor

    • Fixed: VTF material initialization using wrong path

  • Pakfile Lump Editor

    • Fixed: Rewrote nearly all GUI logic

  • Particle Editor

    • Fixed: Crash when context menu requested in blank space

  • VBSP Editor

    • Fixed: Various value fields setting the wrong value

    • Added: Texture dimension default read from first prop on load

  • [BSP Tools]

    • Fixed: General inconsistancy and unreliability; rewrote BSP delegate class

  • [VMF Tools]

    • Changed: Rewrote VMF class

  • [Utility Code]

    • Fixed: Improved accuracy and handling of plaintext keyvalues

Version 0.32b -- June 23, 2010

  • VIDE

    • Removed: Public use of external log file

  • Mass VMT Editor

    • Fixed: Undesirable behaviour with empty file list

  • Pakfile Lump Editor

    • Fixed: Model materials not being searched for

    • Added: Scan options dialog

  • Particle Editor

    • Added: System finder

    • Added: Map particle manifester

Version 0.32a -- June 16, 2010

  • VIDE

    • Added: Particle Editor

    • Added: Entity Lump Editor

    • Added: VBSP Editor

    • Added: Closure confirmation for modified windows

    • Removed: Ability to move toolbars

    • Removed: Ability to manually check for updates

    • Removed: External program launchers

  • BSP Info

    • Added: Option to save extracted lump with lump name instead of number

    • Added: Lump names according to BSP version

  • Mass VMT Editor

    • Added: Asterisk wildcard option

    • Added: Improved progress dialog

  • Pakfile Lump Editor

    • Fixed: Rare crash when finishing scan for referenced content

    • Fixed: Skybox and detail sprites not being searched for

    • Fixed: Rare infinite loop when reading binary data as text

    • Fixed: Editing of search path after scan

    • Added: Ability to search for and scan particle systems

  • VMT Editor

    • Fixed: New window from opening if open dialog was canceled

    • Added: Save shortcut "Ctrl + S"

  • [BSP Tools]

    • Added: Hard-coded lump names

Version 0.16b -- February 26, 2010

  • VIDE

    • Added: Ability to check for updates

    • Added: About information

  • BSP Info

    • Fixed: Window opening when the file open dialog was canceled

    • Fixed: Crash when closing a window after opening a BSP more than once

    • Fixed: Bug preventing a BSP from being read

    • Added: Context menu to copy lump offset and length values from the table

    • Added: Lump manipulation: Append, Extract, Prepend, and Replace

  • Mass VMT Editor

    • Added: VMT and VTF only file type selections

    • Added: Progress dialog for lengthy operations

  • Pakfile Lump Editor

    • Fixed: Crash when adding files with a CRC of 9F6FB22E

    • Removed: Unnecessary status entries

    • Added: Scan option

  • [VMT Tools]

    • Fixed: Formal syntax requirement

Version 0.1a -- December 25, 2009

  • Initial release.

Last updated

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